Both films present an IRL computer game devoid of any rules and appearing to have no beginning nor end. The editing is determined by when the participants cross each other's path and the view switches to the camera feed they have intercepted. The sound effects are taken from the video game Halo 2.
Both films present an IRL computer game devoid of any rules and appearing to have no beginning nor end. The editing is determined by when the participants cross each other's path and the view switches to the camera feed they have intercepted. The sound effects are taken from the video game Halo 2.
Morag Keil
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